Hey,
Is the VR900 better than the Asus? Does it allow bandwidth control? Like giving each Device x mbps bandwidth?
Is the VR900 better than the Asus? Does it allow bandwidth control? Like giving each Device x mbps bandwidth?
Pinging 8.8.8.8 with 32 bytes of data:alcolopa wrotePinging 8.8.8.8 with 32 bytes of data:
Reply from 8.8.8.8: bytes=32 time=292ms TTL=51
Reply from 8.8.8.8: bytes=32 time=292ms TTL=51
Reply from 8.8.8.8: bytes=32 time=290ms TTL=51
Reply from 8.8.8.8: bytes=32 time=395ms TTL=51
Reply from 8.8.8.8: bytes=32 time=308ms TTL=51
Reply from 8.8.8.8: bytes=32 time=363ms TTL=51
Reply from 8.8.8.8: bytes=32 time=285ms TTL=51
Reply from 8.8.8.8: bytes=32 time=330ms TTL=51
Reply from 8.8.8.8: bytes=32 time=294ms TTL=51
Reply from 8.8.8.8: bytes=32 time=403ms TTL=51
Reply from 8.8.8.8: bytes=32 time=306ms TTL=51
Ping statistics for 8.8.8.8:
Packets: Sent = 11, Received = 11, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 285ms, Maximum = 403ms, Average = 323ms
Good luck gaming on that ping.
Is anyone else getting those figures?
Time of test 12:08 AM
Reply from 8.8.8.8: bytes=32 time=106ms TTL=48
Reply from 8.8.8.8: bytes=32 time=155ms TTL=48
Reply from 8.8.8.8: bytes=32 time=183ms TTL=48
Reply from 8.8.8.8: bytes=32 time=109ms TTL=48
Reply from 8.8.8.8: bytes=32 time=135ms TTL=48
Reply from 8.8.8.8: bytes=32 time=111ms TTL=48
Reply from 8.8.8.8: bytes=32 time=116ms TTL=48
Reply from 8.8.8.8: bytes=32 time=106ms TTL=48
Reply from 8.8.8.8: bytes=32 time=105ms TTL=48
Reply from 8.8.8.8: bytes=32 time=111ms TTL=48
Reply from 8.8.8.8: bytes=32 time=106ms TTL=48
Reply from 8.8.8.8: bytes=32 time=111ms TTL=48
Reply from 8.8.8.8: bytes=32 time=108ms TTL=48
Reply from 8.8.8.8: bytes=32 time=117ms TTL=48
Reply from 8.8.8.8: bytes=32 time=106ms TTL=48
Reply from 8.8.8.8: bytes=32 time=161ms TTL=48
Reply from 8.8.8.8: bytes=32 time=134ms TTL=48
Reply from 8.8.8.8: bytes=32 time=104ms TTL=48
Reply from 8.8.8.8: bytes=32 time=109ms TTL=48
Reply from 8.8.8.8: bytes=32 time=135ms TTL=48
Reply from 8.8.8.8: bytes=32 time=138ms TTL=48
Reply from 8.8.8.8: bytes=32 time=139ms TTL=48
Reply from 8.8.8.8: bytes=32 time=147ms TTL=48
Reply from 8.8.8.8: bytes=32 time=119ms TTL=48
Reply from 8.8.8.8: bytes=32 time=148ms TTL=48
Reply from 8.8.8.8: bytes=32 time=112ms TTL=48
Reply from 8.8.8.8: bytes=32 time=107ms TTL=48
Ping statistics for 8.8.8.8:
Packets: Sent = 31, Received = 31, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 104ms, Maximum = 183ms, Average = 123ms
Thanks for the reply, I have dd-wrt firmware installed on my router, so I set it to Automatic Configuration - DHCP, and it worked with the modem. I don't have a DMZ mode on the modem, I only have a "Assign the public IP address of a connection to a device" option. After adding the router to this option, a popup informs me "to release the current private IP address of the device and then renew the IP address to acquire a public IP address". The connection then drops and no longer works. Any idea on what is happening?wollyka wroteI used to have the same setup but i has to change it a little when i switched to VDSL because the new modem supplied by IDM doesn't have bridge mode. So now, I let the modem connect using pppoe and i put the router in automatic IP mode. Also i put the router in the DMZ zone in the modem settings.
This is the DMZ option, the modem is ancient and must be changed the firmware is usually messed up along with its updates. Anyways to use this feature you should assign the DMZed device a static local IP usually not within the DHCP range.StannisTheMannis wroteThanks for the reply, I have dd-wrt firmware installed on my router, so I set it to Automatic Configuration - DHCP, and it worked with the modem. I don't have a DMZ mode on the modem, I only have a "Assign the public IP address of a connection to a device" option. After adding the router to this option, a popup informs me "to release the current private IP address of the device and then renew the IP address to acquire a public IP address". The connection then drops and no longer works. Any idea on what is happening?wollyka wroteI used to have the same setup but i has to change it a little when i switched to VDSL because the new modem supplied by IDM doesn't have bridge mode. So now, I let the modem connect using pppoe and i put the router in automatic IP mode. Also i put the router in the DMZ zone in the modem settings.
I don't think it would. I'm on the GDS network and am getting latency in the mid 50ms range in Rainbow Six Siege and around 60-70 in most other games. What game are you playing as even in the worst case 140ms is really bad if it's on a European server. You could ask them to turn off interleaving or switch to G.DMT which I believe doesn't have error correction (and thus lower latency).masrour wroteMy best ping in gaming is 140ms , iam IDM user , Does switching from GDS to ogero solves this problem ?
I get a little higher ( mid 70 to 80) pings but i have interleaving on. 140ms is high...Super Official wroteI don't think it would. I'm on the GDS network and am getting latency in the mid 50ms range in Rainbow Six Siege and around 60-70 in most other games. What game are you playing as even in the worst case 140ms is really bad if it's on a European server. You could ask them to turn off interleaving or switch to G.DMT which I believe doesn't have error correction (and thus lower latency).masrour wroteMy best ping in gaming is 140ms , iam IDM user , Does switching from GDS to ogero solves this problem ?
R6S is most probably a P2P connection.Super Official wroteI don't think it would. I'm on the GDS network and am getting latency in the mid 50ms range in Rainbow Six Siege and around 60-70 in most other games. What game are you playing as even in the worst case 140ms is really bad if it's on a European server. You could ask them to turn off interleaving or switch to G.DMT which I believe doesn't have error correction (and thus lower latency).masrour wroteMy best ping in gaming is 140ms , iam IDM user , Does switching from GDS to ogero solves this problem ?
Siege uses dedicated Microsoft Azure servers in every region. I usually connect to north or west Europe. Both give me the same latency around 55ms.kareem_nasser wroteR6S is most probably a P2P connection.Super Official wroteI don't think it would. I'm on the GDS network and am getting latency in the mid 50ms range in Rainbow Six Siege and around 60-70 in most other games. What game are you playing as even in the worst case 140ms is really bad if it's on a European server. You could ask them to turn off interleaving or switch to G.DMT which I believe doesn't have error correction (and thus lower latency).masrour wroteMy best ping in gaming is 140ms , iam IDM user , Does switching from GDS to ogero solves this problem ?