• Coding
  • Need to test an OpenGL demo

I am preparing a little demo for some graphics research. I need to test the application on other machines and see the possible errors (and at least make the intended audience know how to prepare to run the demo).

It runs on Windows 32bit, was built using VS9 (2008), and it contains all the dll's it requires.
I really appreciate all the help, download here ~ 303KB.

If you see a shape that resembles a track with green and red colors, then you've successfully ran the application.
64 Bit here... Sorry :(
I Love OpenGL tho. I'll find a 32-bit machine and test the app. for you.
Works fine here. I'm on 64bit. Though that's most probably because the dependencies are available on my machine.
Thanks for testing buddies..
Yeah, seems am fighting with the C Runtime Library dependencies at the moment, then to start with the OpenGL driver requirements.
Hey arithma, could you please list for us the required dependencies? I trued running it but I got an error that says: "The application failed to start because the application configuration is incorrect" thanks, and good luck :)
I got the same error Ayman received. I am running a 32-bit Windows Vista.
Same Error too. Note: my gfx card driver: Nvidia Forcware 163.75
Statically linked against the C Runtime Library. Included tests for OpenGL version.
Updated download link in the original post.
Still doesn't work... it failed to compile, I got Error compiling shader. You've got syntax errors, unrecognized profile specifier "mediump" and "precision". Also type name expected at token ";".

it opened a window with the title Track but there's just a blank black screen.

Try again :)
Mmm Kassem that's kind of weird. Can you please let me know what Graphics card you have and what Open GL version the application says you got?
Thats the error arithma:
OpenGL Version 2.1
Error compiling shader:
(1) : warning C7022: unrecognized profile specifier "mediump"
(1) : warning C7022: unrecognized profile specifier "precision"
(1) : error C0000: syntax error, unexpected ';', expecting identifier or reserve
d word "operator" or template identifier or type identifier at token ";"
(1) : error C0501: type name expected at token ";"
(3) : warning C7537: OpenGL does not allow 'uniform' after a type specifier
(7) : error C0000: syntax error, unexpected identifier at token "vec3"
(7) : error C0501: type name expected at token "vec3"
(7) : warning C7514: OpenGL does not allow varying of type ***undefined-base-typ
e***
(8) : error C0000: syntax error, unexpected identifier at token "vec3"
(8) : error C0501: type name expected at token "vec3"
(8) : warning C7514: OpenGL does not allow varying of type ***undefined-base-typ
e***
(10) : error C0000: syntax error, unexpected ')' at token ")"
(10) : error C0501: type name expected at token ")"
(10) : warning C7022: unrecognized profile specifier "v"
(10) : warning C7022: unrecognized profile specifier "vec3"
(11) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(11) : error C0501: type name expected at token ";"
(12) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(12) : error C0501: type name expected at token ";"
(13) : error C0000: syntax error, unexpected ',' at token ","
(13) : error C0501: type name expected at token ","
(13) : warning C7022: unrecognized profile specifier "intensity"
(13) : error C0000: syntax error, unexpected ',' at token ","
(13) : error C0501: type name expected at token ","
(13) : warning C7022: unrecognized profile specifier "intensity"
(17) : error C1109: function type not allowed for parameter "main"
(17) : error C0000: syntax error, unexpected '{', expecting ',' or ')' at token
"{"
(17) : error C0501: type name expected at token "{"
(18) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(18) : error C0501: type name expected at token ";"
(19) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(19) : error C0501: type name expected at token ";"
(20) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(20) : error C0501: type name expected at token ";"
(22) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(22) : error C0501: type name expected at token ";"
(24) : error C0000: syntax error, unexpected ';', expecting ',' or ')' at token
";"
(24) : error C0501: type name expected at token ";"
(28) : error C0000: syntax error, unexpected reserved word "else" at token "else
"
(28) : error C0501: type name expected at token "else"
(29) : error C1054: initialization of non-variable "f"
(33) : error C0000: syntax error, unexpected '=' at token "="
(33) : error C0501: type name expected at token "="
(33) : warning C7022: unrecognized profile specifier "gl_FragColor"
(34) : error C0000: syntax error, unexpected ',' at token ","
(34) : error C0501: type name expected at token ","
(34) : warning C7022: unrecognized profile specifier "f"
(36) : error C0000: syntax error, unexpected floating point constant, expecting
identifier or reserved word "operator" or template identifier or type identifier
 at token "<undefined>"
(36) : error C0501: type name expected at token "<undefined>"
(38) : error C0000: syntax error, unexpected ')' at token ")"
(38) : error C0501: type name expected at token ")"
(38) : warning C7022: unrecognized profile specifier "reflected"
My gfx card Nvidia FX5500. :(
I have the NVIDIA Go 7600 and the application says that I have the OpenGL version 2.1
I'll get to churn out some more into it soon. Thanks for all the help so far
I updated the program so that it reports back the shading language version of your driver. Added some restrictions, but ultimately, this is yet another probe into the problem, rather than a fix. Your help is most needed now buddies!
Running Windows 7 64-bit.

Application runs flawlessly !
Thanks for testing Xsever!

I still need to see about Kassem's, kareem's, and ayman's new set of errors/reports. Crossing fingers getting it out tonight!
running windows xp 32-bit its running fine,
although i dont think this helps your case but good luck
Can you please @babum, @Xsever, @xterm, copy paste the first two lines that appear in the console window? I am trying to corner down a particular case (OpenGL 2, not compiling the shaders even when the shading language supported is 1.1)
OpenGL Version 3.3
GLSL Version 3.30
Still the same error for me.

OpenGL version 2.1
GLSL version 1.20 NVIDIA via Cg compiler