I installed Yesterday Dark Souls III , brilliant on the PC (makes an enormous visual leap over its predecessors ) - Playing it Max , 1440p/DSR on a super slim bezel 42 inch - LG TV (Fps Hovering 47-53 Fps)- I am using a PS4 controller (Input-Mapper and USB-Bluetooth Dongle pairing for a wireless game-play. Very Hard like the exclusive PS4 Bloodborne (actually the mechanics are very similar to it and they both share a lot of similarities (Both developed by FromSoftware). I found Dark Soul III very enjoyable , challenging, and more enjoyable compared to BloodBorne.
I am playing too , Dirt Rally (1440p/DSR , 60Fps Locked , Ultra/4xMsaa , I turned off Advanced Blending - It cuts FPS , with a minor improvement to tress aliasing. Similarly , on 42 inch TV + usuing the PS4 controller in wireless mode , input latency is low despite the blue-tooth connectivity with the PC. Brilliant graphics and game-play.
Both titles proved how well-optimized ports to the PC can deliver very enjoyable "bug-less experience" and utilizing the full PC power to achieve awesome image fidelity/immersion that can put consoles in the dirt hole , including the upcoming so called Playtstaion 4.5 or 4K - Code-name: Neo , with an improvement CPU/GPU claiming that 4k is attainable (LMFAO) - I have been following this topic , and if you do some technical hardware search on the Neon upcoming GPU/CPU tweaks/specifications - you will know that the 4k Dream on this console is very far to reach , with 60 Million already own a PS4 , an upgrade to purchase a new one will be a big hiccup in the throat , similar story with the upcoming Nintendo NX (with similar PS4 or a little faster - mediocre capabilities since I own a PS4 and it is collecting dust (what a regret and I am thinking to sell it soon).
With Polaris/Pascal on the doors, and already powerful Maxwell / Fury , you can soon upgrade to a to a Gtx 1080 /480x and enjoy what "playable" 4k is about :)