Greetings,
I'm not satisfied with the latency readout from terranet, It's affecting World of Warcraft gameplay. Getting an average of 800-1000ms which is not acceptable for games that require a very low latency. Anyway, I was wondering if you good folks would be nice enough to tracert or traceroute(on linux) to us.logon.worldofwarcraft.com and paste your results, here's mine:
traceroute to us.logon.worldofwarcraft.com (12.129.232.112), 30 hops max, 38 byte packets
1 172.16.206.1 (172.16.206.1) 45.599 ms 51.390 ms 60.702 ms
2 192.168.108.30 (192.168.108.30) 69.671 ms 60.425 ms 56.191 ms
3 ssg.terra.net.lb (212.98.136.18) 44.316 ms 49.282 ms 69.071 ms
4 core-2.terra.net.lb (212.98.136.55) 63.689 ms 37.789 ms 60.080 ms
5 rev-212-98-146-34.terra.net.lb (212.98.146.34) 89.911 ms 52.702 ms 52.557 ms
6 66-178-4-9.reverse.newskies.net (66.178.4.9) 682.453 ms 687.291 ms 670.456 ms
7 rtr-cor01-vlan2.man.newskies.net (66.178.0.81) 665.929 ms 681.548 ms 714.665 ms
8 500.POS4-3.GW3.DCA8.ALTER.NET (157.130.47.117) 671.180 ms 631.074 ms 631.463 ms
9 0.so-4-0-0.XL2.DCA8.ALTER.NET (152.63.37.34) 707.919 ms 680.672 ms 743.271 ms
10 0.so-6-0-0.XL2.DCA5.ALTER.NET (152.63.38.150) 664.444 ms 652.698 ms 706.546 ms
11 0.so-7-0-0.BR1.DCA5.ALTER.NET (152.63.43.177) 645.707 ms 663.558 ms 644.829 ms
12 204.255.169.2 (204.255.169.2) 655.574 ms 652.189 ms 697.425 ms
13 tbr1-p011701.wswdc.ip.att.net (12.123.9.114) 755.655 ms 734.010 ms 721.912 ms
MPLS Label=32418 CoS=5 TTL=1 S=0
14 tbr1-cl4.sl9mo.ip.att.net (12.122.10.30) 718.650 ms 723.653 ms 738.635 ms MPLS Label=32429 CoS=5 TTL=1 S=0
15 tbr1-cl2.sffca.ip.att.net (12.122.10.42) 721.526 ms 805.620 ms 702.793 ms MPLS Label=32358 CoS=5 TTL=1 S=0
16 gar3-p370.sffca.ip.att.net (12.123.13.161) 719.404 ms 708.652 ms 767.259 ms
17 mdf1-gsr12-2-pos-7-0.lax1.attens.net (12.122.255.254) 720.787 ms 801.720 ms *
18 mdf1-bi8k-1-eth-2-1.lax1.attens.net (12.129.192.250) 741.516 ms 754.034 ms 742.519 ms
I'm pretty confident once the ISPs in lebanon start realising that their customers are also very concerned about their latency and not just the bandwidth, they'll start improving their routes.
Just a quick rundown of the hops, hop 1 and 2 are GDS they are the middle man, they link you the customer to the ISP whichever one of the three you decide (terra, cyberia, idm) 3, 4 and 5 are all terranet as the names imply. 6 is what im concerned about thats what terranet gets its internet from at least for its residential customers, they do have better providers than newskies which give much lower latency because they use fiberoptics unlike new crappy skies which is a satellite link , satellites are really bad for latency if u want low latency u need fiberoptics and thats exactly what terranet doesnt give to its residential broadband customers, unless u got $500-$2000 to shed a month then you'll enjoy their fiberoptics with your dedicated line. I feel this is completly unacceptable, they limit your sessions to 20 concurrent, they always have downtime and problems, and they charge 200/month for a useless 512 and on top of that through a satellite connection!? I'd really love to see what IDM and Cyberia residential customers(on shared connections) are getting from traceroute us.logon.worldofwarcraft.com
P.S: I didnt post the remainder of the traceroute because all the remaining hops were firewalled, once it hits us.logon.worldofwarcraft.com it reaches 1000-1300 depending on time of the day, that's a second of lag because latency is measured in ms(millisecond)
Thanks for reading this lengthy post.