- Edited
Having seen someone say on another thread here that 60$ is too much for a single player game, I wondered what you guys think.
For me, someone who is having less and less time to enjoy video games, I feel that my time for entertainment has become more valuable and the price I'm willing to pay for quality vs quantity has been steadily increasing.
Also, since I have less time to invest, I have less time to get good at multiplayer games. My last multiplayer game was LoL in season 5.
I am more willing to pay 60$ for a solid 25 hour single player narrative game than spend a dollar on a live service, connected multiplayer treadmill that will provide me a theoretical "infinite value for money".
What do you guys think?
For me, someone who is having less and less time to enjoy video games, I feel that my time for entertainment has become more valuable and the price I'm willing to pay for quality vs quantity has been steadily increasing.
Also, since I have less time to invest, I have less time to get good at multiplayer games. My last multiplayer game was LoL in season 5.
I am more willing to pay 60$ for a solid 25 hour single player narrative game than spend a dollar on a live service, connected multiplayer treadmill that will provide me a theoretical "infinite value for money".
What do you guys think?