Hey there,
I'm making a 2D hybrid-MMO, been searching recently and found that TCP is more realiable, but UDP is faster transmission with less packet headers (less space taken).
What do you think is better for making this game? I had set up a TCP server and client first, but then I moved to UDP.
Any ideas?
Thanks in advance.
I'm making a 2D hybrid-MMO, been searching recently and found that TCP is more realiable, but UDP is faster transmission with less packet headers (less space taken).
What do you think is better for making this game? I had set up a TCP server and client first, but then I moved to UDP.
Any ideas?
Thanks in advance.