riqmarmes wrotef2p games are more successful in terms of economy, check out Loadout, new f2p game. Not pay to win, same concept as mobas.
They don't suck, probably the ones you know suck. Most pay to play games get boring.
Just think that there is nothing free in life, if those F2P games got subscription in them, then those subscribers would get a HUGE advantage over you, such as SWTOR/LOTRO/Age of Wulin/RIFT. Otherwise why would people bother to subscribe? On the other hand, if the F2P got no subscription, but instead an item shop, you might end up with a pay to win system, such as Metin2. I know there are a lot of "small" F2P MMOs that might not have a P2W system, but they offer very limited content:
1- Good PvP, Bad PvE
2- Good PvE bad PvP
3- Small Maps
4- Bad Achievement System.
etc...
geekevo wroteI'n with ballad, why not play any of the other F2P mmos or maybe even WoW instead of this? It really doesn't seem to offer much more the 1st person mediocre at best and they really haven't shown anything to break the mold. Even though i like the universe it still isn't enough to make me buy or even like it. I thought GW2 would have been a huge success turns out I was wrong.
I've played WoW, RIFT, LOTRO, SWTOR, Age of Wulin, GW2 and even Metin2. I hate the concept of free 2 play because you end up paying for cosmetic stuff that would cost you more than a monthly subscription. From the way you are talking, I would say you are not a big fan of Elder Scrolls series. Just the idea of experiencing a new content from Elder Scrolls is good enough for me. Guild Wars 2 is a huge failure in my opinion. Why?
1- New stupid event every two weeks, so if you are an achievement geek like myself, you would feel burnt out soon enough. But that's not all, new contents means new bugs, and with new bugs it makes having some achievements even tougher, however, they wont extent the duration of the event to compensate for their lack of testing.
2- Achievement system that extremely lacks any motivation. If you grind for months to get a legendary weapon, you gain 5 Achievement points, where as if you do your dailies that takes an hour to finish, you get 15 Achievement points.
3- No world pvp other than WvW, and this is basically considered a zergfest.
4- Instanced PvP is just a grind with the same flavor battlegrounds, with little to no gain other than cosmetic crap.
5- No Raids
6- Bad decisions that led to economical inflation.
7- Wasting time on temporary content instead of building new good content.
So yeah, I basically play a game well enough before I judge it.