Hey everyone,
Part of my continuous struggle is learning the 3D API's: OpenGL, DirectX. Going on and off them makes it really hard for anything to stick. They're not the nicest of beasts.
Here I have a small project using OpenGL ES 2 (so 3GS+) for iPhones on Xcode. Have a lookie on github:
iOS3DBall
Let me see if you ever do anything cool with it.
Happy
independance