peekaie
Link to Article
I don't know if I find this amazing, or evil.
How fast of an internet connection does one need to stream from a gpu!
Beej
Its not like that, its a new cloud gaming. Just like browsing or whatever...
Th concept is this, you open a game, say bf3, and the gpus on the servers actually calculates the graphics, and send then to you via streaming. So actually your streaming a video. WHen you input the comands, walk/shoot..etc The server takes your comands play them and stream thm to you. SO eventually your playing the game on someone else's pc and you get streamed a mere video.
Onlive is a console that does that, but it really never kicked in. They said to have 720p smoot you will need a 2mb connection (but you have to have a very low ping so that no lag happens) and for 1080p res you need 5mn connection. Now crysis in order to tun 1080p maxxed it need more than 300mbs transfer rate. SO demandig games are very hard to do, let alone multiplayer.
In the end, internet is getting fast, its faster than most pc harddisk transfer rate. So its plausable and it might be the only way to stop piracy. That is ifnot pirates get their own tesla cards and rack a huge server :D.
ballad
same as OnLive
http://www.onlive.com/
old tech by now
taekh3
It's a Unique Feature the Green Team has Created in their Kepler Based Chips thus, The company has also formed partnerships with companies such as Gaikai to make cloud games much cheaper and more appealing to gamers and maybe even eliminate the need to create a new generation of consoles.
They Put the Theory Into a Test at "GTC" Graphics Technology Conference when Nvidia and Gaikai demonstrated a virtual game console, consisting of an LG Cinema 3D Smart TV running a Gaikai application connected to a GeForce Grid GPU in a server 10 miles away. The demo showed it was possible to create instant, lag-free play on a highly complex PC game, with only an Ethernet cable and wireless universal serial bus game pad connected to the TV. The partners said they could stream a game to a user in less than 10 milliseconds. That means a user wouldn’t notice delays.
And as Nvidia senior vice president Dan Vivoli said: Kepler-based graphics chips will be able to handle four times as many server-based games at the same time while using half the power and running at half the cost.
As for the Latency Part it seems like Kepler Architecture is so Fast like you might play a Game in the Cloud and have a Better Response time than the Console.
At the End, Like Beej Said it's plausible and it might be the only way to stop piracy :D.
ballad
tarekelkhaledi wroteIt's a Unique Feature the Green Team has Created in their Kepler Based Chips thus, The company has also formed partnerships with companies such as Gaikai to make cloud games much cheaper and more appealing to gamers and maybe even eliminate the need to create a new generation of consoles.
They Put the Theory Into a Test at "GTC" Graphics Technology Conference when Nvidia and Gaikai demonstrated a virtual game console, consisting of an LG Cinema 3D Smart TV running a Gaikai application connected to a GeForce Grid GPU in a server 10 miles away. The demo showed it was possible to create instant, lag-free play on a highly complex PC game, with only an Ethernet cable and wireless universal serial bus game pad connected to the TV. The partners said they could stream a game to a user in less than 10 milliseconds. That means a user wouldn’t notice delays.
And as Nvidia senior vice president Dan Vivoli said: Kepler-based graphics chips will be able to handle four times as many server-based games at the same time while using half the power and running at half the cost.
As for the Latency Part it seems like Kepler Architecture is so Fast like you might play a Game in the Cloud and have a Better Response time than the Console.
I read it here anyway
http://venturebeat.com/2012/05/15/nvidia-tailors-its-graphics-chip-for-cloud-based-gaming/
Beej
Its only 2 years ago, and onmlive didnt have strong gpus in its core, i mean in its cloud :P. But having supercomputers with very fast gpus is something else. Remember onlive promised the visuals of mor ethan a console, but not that of a pc. And was locked @ 30 fps in alot of games.
So this is kinda upgrading on the old cloud gaming to a whole new level. Dont expect this thing working properly here in lebanon, until 3-4 more years give or take a few 10 yrs :P.
But the concept is this: With cloud gaming, instead of running a game locally, a gamer's keystrokes would be sent to the cloud where they are interpreted, the game frame rendered, and the result sent back as streaming video. Because all the heavy lifting is done in the cloud, the player would get to play all the latest games without ever having to worry about their hardware.
Edit: Oh and btw guys your missing the important stuff here. The announsment of gk110 gpu :D.
GK110 Nvidia GPU will have a maximum extension 2880 shader cores and consist of a total of 7.1 billion transistors. This was confirmed by Sumit Gupta, who is responsible for the HPC field at Nvidia, in a press interview: So GK110 to a maximum of 15 SMX-clusters, each containing 192 seeds.
Too bad its after december 2012 where we all die :D.
taekh3
Oh No Mate how can i miss something like that :P, Nvidia Tesla's Based GK110 Chips there's 2 Models the (K10 & K20) and one of those, the K20 will find it's way to Nvidia's Titan Supercomputer at the Oak Ridge National Laboratory in Tennessee, i think you & i should travel there and test that Rig :D.
yasamoka
Let's think logically...piracy represents a single digit % of losses. The vast majority of gamers buy original games. Let's see...would hardware companies sell 1 million gamers 1 million GPUs and game companies sell games at their current prices, or would hardware companies sell (or use) <100,000 GPUs to support those million gamers playing at different times, and sell overpriced rental fees? Add to that that as gamers demand less latencies, you need closer servers, and load balancing between them is harder. Then comes the idea of offloading to a higher latency server. Hello bitching gamers...