jsaade In the planet of game developers, choices for web game dev are mostly geared towards flash with new hardware capabilities and friendly OOP language. Adobe is now stating that it might start charging for these capabilities: http://blogs.adobe.com/digitalmedia/2012/03/adobe-introduces-premium-features-for-gaming-with-flash-player-11-2-announces-collaboration-with-unity-technologies-2/ the big news however is that if you read between the lines, Flash would ultimately become a C/C++ low level SDK for core (premium) developers to publish games/apps on web and mobile [flash player and AIR]
arithma The second part of the news is not bad at all. But the first part seems like a department in adobe struggling to show revenue capability. Such a shame. Flash is such a great platform that at least it must have been cloned as an open source project and shared across the world.
Joe arithma wroteFlash is such a great platform that at least it must have been cloned as an open source project and shared across the world. Gnash? Sure it's only the player, but it's a start :)